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Lowpoly Palette (Supports Metallic & Emissive)
Lowpoly Palette (Supports Metallic & Emissive)
Lowpoly Palette (Supports Metallic & Emissive)

Lowpoly Palette (Supports Metallic & Emissive)

Others

Published: 6/1/2026

Provided by: ByndWalker
Original CC0

Included Textures:

  • byndwalker_base_color.png (Base Color Map)
  • byndwalker_metallic_and_roughness.png (Surface Attribute Map)
  • byndwalker_emission.png (Emission Map)

Overview: This asset is a highly efficient color palette solution engineered specifically for Lowpoly styled game projects. Featuring an innovative 2×2 modular layout, it seamlessly integrates Base Colors, Surface Attributes (Metallic/Roughness), and localized Emission, allowing developers to drive the visual shading of massive Lowpoly assets using just a single master material.

Core Architecture:

  1. Base Color Map (byndwalker_base_color.png): Houses a rich matrix of vintage linear gradient color strips, supplemented by a dedicated pure black-to-white greyscale band at the bottom to accommodate both chromatic and achromic values.
  2. Surface Map (byndwalker_metallic_and_roughness.png): Strictly divides material coefficients across four quadrants (Top-Left: 1.0 | Top-Right: 0.75 | Bottom-Left: 0.15), defining distinct metallic and roughness behaviors in a single texture pass.
  3. Emission Map (byndwalker_emission.png): Exclusively activates the color source mapping in the bottom-right quadrant while sealing off the rest, delivering localized glowing and energy-core effects instantly.

Design Features: Presents a clean, unobstructed pixel-grid layout with only a subtle central crosshair border for clear UV quadrant definition, ensuring intuitive mesh alignment and sampling inside DCC tools or game engines.

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